package cache import ( . "../common" "errors" ) // HoTimeCache 可配置memory,db,redis,默认启用memory,默认优先级为memory>redis>db,memory与数据库缓存设置项一致, //缓存数据填充会自动反方向反哺,加入memory缓存过期将自动从redis更新,但memory永远不会更新redis,如果是集群建议不要开启memory,配置即启用 type HoTimeCache struct { *Error dbCache *CacheDb redisCache *CacheRedis memoryCache *CacheMemory Config Map } func (that *HoTimeCache) Session(key string, data ...interface{}) *Obj { var reData *Obj if len(data) == 0 { //内存缓存有 if that.memoryCache != nil && that.memoryCache.SessionSet { reData = that.memoryCache.Cache(key, data) if reData != nil { return reData } } //redis缓存有 if that.redisCache != nil && that.redisCache.SessionSet { reData = that.redisCache.Cache(key, data) if reData != nil { if that.memoryCache != nil && that.memoryCache.SessionSet { that.memoryCache.Cache(key, reData) } return reData } } //db缓存有 if that.dbCache != nil && that.dbCache.SessionSet { reData = that.dbCache.Cache(key, data) if reData != nil { if that.memoryCache != nil && that.memoryCache.SessionSet { that.memoryCache.Cache(key, reData) } if that.redisCache != nil && that.redisCache.SessionSet { that.redisCache.Cache(key, reData) } return reData } } return reData } //设置缓存 //设置内存缓存 if that.memoryCache != nil && that.memoryCache.SessionSet { reData = that.memoryCache.Cache(key, data) } //redis缓存有 if that.redisCache != nil && that.redisCache.SessionSet { reData = that.redisCache.Cache(key, data) } //redis缓存有 if that.dbCache != nil && that.dbCache.SessionSet { reData = that.dbCache.Cache(key, data) } return reData } func (that *HoTimeCache) Db(key string, data ...interface{}) *Obj { var reData *Obj if len(data) == 0 { //内存缓存有 if that.memoryCache != nil && that.memoryCache.DbSet { reData = that.memoryCache.Cache(key, data) if reData != nil { return reData } } //redis缓存有 if that.redisCache != nil && that.redisCache.DbSet { reData = that.redisCache.Cache(key, data) if reData != nil { if that.memoryCache != nil && that.memoryCache.DbSet { that.memoryCache.Cache(key, reData) } return reData } } //redis缓存有 if that.dbCache != nil && that.dbCache.DbSet { reData = that.dbCache.Cache(key, data) if reData != nil { if that.memoryCache != nil && that.memoryCache.DbSet { that.memoryCache.Cache(key, reData) } if that.redisCache != nil && that.redisCache.DbSet { that.redisCache.Cache(key, reData) } return reData } } return reData } //设置缓存 //设置内存缓存 if that.memoryCache != nil && that.memoryCache.DbSet { reData = that.memoryCache.Cache(key, data) } //redis缓存有 if that.redisCache != nil && that.redisCache.DbSet { reData = that.redisCache.Cache(key, data) } //redis缓存有 if that.dbCache != nil && that.dbCache.DbSet { reData = that.dbCache.Cache(key, data) } return reData } func (that *HoTimeCache) Cache(key string, data ...interface{}) *Obj { var reData *Obj if len(data) == 0 { //内存缓存有 if that.memoryCache != nil { reData = that.memoryCache.Cache(key, data) if reData != nil { return reData } } //redis缓存有 if that.redisCache != nil { reData = that.redisCache.Cache(key, data) if reData != nil { if that.memoryCache != nil { that.memoryCache.Cache(key, reData) } return reData } } //redis缓存有 if that.dbCache != nil { reData = that.dbCache.Cache(key, data) if reData != nil { if that.memoryCache != nil { that.memoryCache.Cache(key, reData) } if that.redisCache != nil { that.redisCache.Cache(key, reData) } return reData } } return reData } //设置缓存 //设置内存缓存 if that.memoryCache != nil { reData = that.memoryCache.Cache(key, data) } //redis缓存有 if that.redisCache != nil { reData = that.redisCache.Cache(key, data) } //redis缓存有 if that.dbCache != nil { reData = that.dbCache.Cache(key, data) } return reData } func (that *HoTimeCache) Init(config Map, hotimeDb HoTimeDBInterface, err ...*Error) { //防止空数据问题 if config == nil { config = Map{} } if err[0] != nil { that.Error = err[0] } that.Config = config //memory配置初始化 memory := that.Config.GetMap("memory") if memory == nil { memory = Map{ "db": true, "session": true, "sort": 0, "timeout": 60 * 60 * 2, } } if memory.Get("db") == nil { memory["db"] = true } if memory.Get("session") == nil { memory["session"] = true } if memory.Get("timeout") == nil { memory["timeout"] = 60 * 60 * 2 } that.Config["memory"] = memory that.memoryCache = &CacheMemory{TimeOut: memory.GetCeilInt64("timeout"), DbSet: memory.GetBool("db"), SessionSet: memory.GetBool("session")} if err[0] != nil { that.memoryCache.SetError(err[0]) } //db配置初始化 redis := that.Config.GetMap("redis") if redis != nil { if redis.GetString("host") == "" || redis.GetString("port") == "" { if err[0] != nil { err[0].SetError(errors.New("请检查redis配置host和port配置")) } return } if redis.Get("db") == nil { redis["db"] = true } if redis.Get("session") == nil { redis["session"] = true } if redis.Get("timeout") == nil { redis["timeout"] = 60 * 60 * 24 * 30 } that.Config["redis"] = redis that.redisCache = &CacheRedis{TimeOut: redis.GetCeilInt64("timeout"), DbSet: redis.GetBool("db"), SessionSet: redis.GetBool("session"), Host: redis.GetString("host"), Pwd: redis.GetString("password"), Port: redis.GetCeilInt64("port")} if err[0] != nil { that.redisCache.SetError(err[0]) } } //db配置初始化 db := that.Config.GetMap("db") if db != nil { if db.Get("db") == nil { db["db"] = false } if db.Get("session") == nil { db["session"] = true } if db.Get("timeout") == nil { db["timeout"] = 60 * 60 * 24 * 30 } that.Config["db"] = db that.dbCache = &CacheDb{TimeOut: db.GetCeilInt64("timeout"), DbSet: db.GetBool("db"), SessionSet: db.GetBool("session"), Db: hotimeDb} if err[0] != nil { that.dbCache.SetError(err[0]) } } }