package common import ( "encoding/json" "errors" "math" "strconv" ) //仅限于hotime.Slice func ObjToMap(obj interface{}, e ...*Error) Map { var err error var v Map if obj == nil { v = nil err = errors.New("没有合适的转换对象!") } else { switch obj.(type) { case Map: v = obj.(Map) case map[string]interface{}: v = obj.(map[string]interface{}) case string: v = Map{} e := json.Unmarshal([]byte(obj.(string)), &v) if e != nil { err = errors.New("没有合适的转换对象!" + e.Error()) v = nil } default: data, err := json.Marshal(obj) if err != nil { err = errors.New("没有合适的转换对象!" + err.Error()) v = nil } v = Map{} e := json.Unmarshal(data, &v) if e != nil { err = errors.New("没有合适的转换对象!" + e.Error()) v = nil } } } if len(e) != 0 { e[0].SetError(err) } return v } func ObjToMapArray(obj interface{}, e ...*Error) []Map { s := ObjToSlice(obj, e...) res := []Map{} for i := 0; i < len(s); i++ { res = append(res, s.GetMap(i)) } return res } //仅限于hotime.Slice func ObjToSlice(obj interface{}, e ...*Error) Slice { var err error var v Slice if obj == nil { v = nil err = errors.New("没有合适的转换对象!") } else { switch obj.(type) { case Slice: v = obj.(Slice) case []interface{}: v = obj.([]interface{}) case []string: v = Slice{} for i := 0; i < len(obj.([]string)); i++ { v = append(v, obj.([]string)[i]) } case string: v = Slice{} err = json.Unmarshal([]byte(obj.(string)), &v) default: v = Slice{} var data []byte data, err = json.Marshal(obj) err = json.Unmarshal(data, &v) } } if len(e) != 0 { e[0].SetError(err) } return v } func ObjToFloat64(obj interface{}, e ...*Error) float64 { var err error v := float64(0) if obj == nil { err = errors.New("没有合适的转换对象!") } else { switch obj.(type) { case int: v = float64(obj.(int)) case int64: v = float64(obj.(int64)) case string: value, e := strconv.ParseFloat(obj.(string), 64) if e != nil { v = float64(0) err = e } else { v = value } case float64: v = obj.(float64) case float32: v = float64(obj.(float32)) case uint8: value, e := strconv.ParseFloat(obj.(string), 64) if e != nil { v = float64(0) err = e } else { v = value } default: v = float64(0) err = errors.New("没有合适的转换对象!") } } if math.IsNaN(v) { err = errors.New("float64 is NaN") v = 0 } if math.IsInf(v, 0) { err = errors.New("float64 is Inf") v = 0 } if len(e) != 0 { e[0].SetError(err) } return v } //向上取整 func ObjToCeilInt64(obj interface{}, e ...*Error) int64 { f := ObjToCeilFloat64(obj, e...) return ObjToInt64(math.Ceil(f)) } //向上取整 func ObjToCeilFloat64(obj interface{}, e ...*Error) float64 { f := ObjToFloat64(obj, e...) return math.Ceil(f) } //向上取整 func ObjToCeilInt(obj interface{}, e ...*Error) int { f := ObjToCeilFloat64(obj, e...) return ObjToInt(f) } func ObjToInt64(obj interface{}, e ...*Error) int64 { var err error v := int64(0) if obj == nil { err = errors.New("没有合适的转换对象!") } else { switch obj.(type) { case int: v = int64(obj.(int)) case int64: v = obj.(int64) case string: value, e := StrToInt(obj.(string)) if e != nil { v = int64(0) err = e } else { v = int64(value) } case uint8: value, e := StrToInt(obj.(string)) if e != nil { v = int64(0) err = e } else { v = int64(value) } case float64: v = int64(obj.(float64)) case float32: v = int64(obj.(float32)) default: v = int64(0) err = errors.New("没有合适的转换对象!") } } if len(e) != 0 { e[0].SetError(err) } return v } func ObjToInt(obj interface{}, e ...*Error) int { v := ObjToInt64(obj, e...) return int(v) } func ObjToBool(obj interface{}, e ...*Error) bool { var err error v := false if obj == nil { err = errors.New("没有合适的转换对象!") } else { switch obj.(type) { case bool: v = obj.(bool) default: toInt := ObjToInt(obj) if toInt != 0 { v = true } err = errors.New("没有合适的转换对象!") } } if len(e) != 0 { e[0].SetError(err) } return v } func ObjToStr(obj interface{}) string { // fmt.Println(reflect.ValueOf(obj).Type().String() ) str := "" if obj == nil { return str } switch obj.(type) { case int: str = strconv.Itoa(obj.(int)) case uint8: str = obj.(string) case int64: str = strconv.FormatInt(obj.(int64), 10) case []byte: str = string(obj.([]byte)) case string: str = obj.(string) case float64: str = strconv.FormatFloat(obj.(float64), 'f', -1, 64) default: strbte, err := json.MarshalIndent(obj, "", "\t") if err == nil { str = string(strbte) } } return str } //转换为Map func StrToMap(string string) Map { data := Map{} data.JsonToMap(string) return data } //转换为Slice func StrToSlice(string string) Slice { data := ObjToSlice(string) return data } //字符串数组: a1,a2,a3转["a1","a2","a3"] func StrArrayToJsonStr(a string) string { if len(a) > 2 { if a[0] == ',' { a = Substr(a, 1, len(a)-1) } if a[len(a)-1] == ',' { a = Substr(a, 0, len(a)-1) } //a = strings.Replace(a, ",", `,`, -1) a = `[` + a + `]` } else { a = "[]" } return a } //字符串数组: a1,a2,a3转["a1","a2","a3"] func JsonStrToStrArray(a string) string { //a = strings.Replace(a, `"`, "", -1) if len(a) != 0 { a = Substr(a, 1, len(a)-2) } return "," + a + "," } //字符串转int func StrToInt(s string) (int, error) { i, err := strconv.Atoi(s) return i, err }