563 lines
14 KiB
Go
563 lines
14 KiB
Go
// Copyright 2012 Gary Burd
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License"): you may
|
|
// not use this file except in compliance with the License. You may obtain
|
|
// a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
|
|
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
|
|
// License for the specific language governing permissions and limitations
|
|
// under the License.
|
|
|
|
package redis
|
|
|
|
import (
|
|
"bytes"
|
|
"crypto/rand"
|
|
"crypto/sha1"
|
|
"errors"
|
|
"io"
|
|
"strconv"
|
|
"sync"
|
|
"sync/atomic"
|
|
"time"
|
|
|
|
"github.com/garyburd/redigo/internal"
|
|
)
|
|
|
|
var (
|
|
_ ConnWithTimeout = (*activeConn)(nil)
|
|
_ ConnWithTimeout = (*errorConn)(nil)
|
|
)
|
|
|
|
var nowFunc = time.Now // for testing
|
|
|
|
// ErrPoolExhausted is returned from a pool connection method (Do, Send,
|
|
// Receive, Flush, Err) when the maximum number of database connections in the
|
|
// pool has been reached.
|
|
var ErrPoolExhausted = errors.New("redigo: connection pool exhausted")
|
|
|
|
var (
|
|
errPoolClosed = errors.New("redigo: connection pool closed")
|
|
errConnClosed = errors.New("redigo: connection closed")
|
|
)
|
|
|
|
// Pool maintains a pool of connections. The application calls the Get method
|
|
// to get a connection from the pool and the connection's Close method to
|
|
// return the connection's resources to the pool.
|
|
//
|
|
// The following example shows how to use a pool in a web application. The
|
|
// application creates a pool at application startup and makes it available to
|
|
// request handlers using a package level variable. The pool configuration used
|
|
// here is an example, not a recommendation.
|
|
//
|
|
// func newPool(addr string) *redis.Pool {
|
|
// return &redis.Pool{
|
|
// MaxIdle: 3,
|
|
// IdleTimeout: 240 * time.Second,
|
|
// Dial: func () (redis.Conn, error) { return redis.Dial("tcp", addr) },
|
|
// }
|
|
// }
|
|
//
|
|
// var (
|
|
// pool *redis.Pool
|
|
// redisServer = flag.String("redisServer", ":6379", "")
|
|
// )
|
|
//
|
|
// func main() {
|
|
// flag.Parse()
|
|
// pool = newPool(*redisServer)
|
|
// ...
|
|
// }
|
|
//
|
|
// A request handler gets a connection from the pool and closes the connection
|
|
// when the handler is done:
|
|
//
|
|
// func serveHome(w http.ResponseWriter, r *http.Request) {
|
|
// conn := pool.Get()
|
|
// defer conn.Close()
|
|
// ...
|
|
// }
|
|
//
|
|
// Use the Dial function to authenticate connections with the AUTH command or
|
|
// select a database with the SELECT command:
|
|
//
|
|
// pool := &redis.Pool{
|
|
// // Other pool configuration not shown in this example.
|
|
// Dial: func () (redis.Conn, error) {
|
|
// c, err := redis.Dial("tcp", server)
|
|
// if err != nil {
|
|
// return nil, err
|
|
// }
|
|
// if _, err := c.Do("AUTH", password); err != nil {
|
|
// c.Close()
|
|
// return nil, err
|
|
// }
|
|
// if _, err := c.Do("SELECT", db); err != nil {
|
|
// c.Close()
|
|
// return nil, err
|
|
// }
|
|
// return c, nil
|
|
// },
|
|
// }
|
|
//
|
|
// Use the TestOnBorrow function to check the health of an idle connection
|
|
// before the connection is returned to the application. This example PINGs
|
|
// connections that have been idle more than a minute:
|
|
//
|
|
// pool := &redis.Pool{
|
|
// // Other pool configuration not shown in this example.
|
|
// TestOnBorrow: func(c redis.Conn, t time.Time) error {
|
|
// if time.Since(t) < time.Minute {
|
|
// return nil
|
|
// }
|
|
// _, err := c.Do("PING")
|
|
// return err
|
|
// },
|
|
// }
|
|
//
|
|
type Pool struct {
|
|
// Dial is an application supplied function for creating and configuring a
|
|
// connection.
|
|
//
|
|
// The connection returned from Dial must not be in a special state
|
|
// (subscribed to pubsub channel, transaction started, ...).
|
|
Dial func() (Conn, error)
|
|
|
|
// TestOnBorrow is an optional application supplied function for checking
|
|
// the health of an idle connection before the connection is used again by
|
|
// the application. Argument t is the time that the connection was returned
|
|
// to the pool. If the function returns an error, then the connection is
|
|
// closed.
|
|
TestOnBorrow func(c Conn, t time.Time) error
|
|
|
|
// Maximum number of idle connections in the pool.
|
|
MaxIdle int
|
|
|
|
// Maximum number of connections allocated by the pool at a given time.
|
|
// When zero, there is no limit on the number of connections in the pool.
|
|
MaxActive int
|
|
|
|
// Close connections after remaining idle for this duration. If the value
|
|
// is zero, then idle connections are not closed. Applications should set
|
|
// the timeout to a value less than the server's timeout.
|
|
IdleTimeout time.Duration
|
|
|
|
// If Wait is true and the pool is at the MaxActive limit, then Get() waits
|
|
// for a connection to be returned to the pool before returning.
|
|
Wait bool
|
|
|
|
// Close connections older than this duration. If the value is zero, then
|
|
// the pool does not close connections based on age.
|
|
MaxConnLifetime time.Duration
|
|
|
|
chInitialized uint32 // set to 1 when field ch is initialized
|
|
|
|
mu sync.Mutex // mu protects the following fields
|
|
closed bool // set to true when the pool is closed.
|
|
active int // the number of open connections in the pool
|
|
ch chan struct{} // limits open connections when p.Wait is true
|
|
idle idleList // idle connections
|
|
}
|
|
|
|
// NewPool creates a new pool.
|
|
//
|
|
// Deprecated: Initialize the Pool directory as shown in the example.
|
|
func NewPool(newFn func() (Conn, error), maxIdle int) *Pool {
|
|
return &Pool{Dial: newFn, MaxIdle: maxIdle}
|
|
}
|
|
|
|
// Get gets a connection. The application must close the returned connection.
|
|
// This method always returns a valid connection so that applications can defer
|
|
// error handling to the first use of the connection. If there is an error
|
|
// getting an underlying connection, then the connection Err, Do, Send, Flush
|
|
// and Receive methods return that error.
|
|
func (p *Pool) Get() Conn {
|
|
pc, err := p.get(nil)
|
|
if err != nil {
|
|
return errorConn{err}
|
|
}
|
|
return &activeConn{p: p, pc: pc}
|
|
}
|
|
|
|
// PoolStats contains pool statistics.
|
|
type PoolStats struct {
|
|
// ActiveCount is the number of connections in the pool. The count includes
|
|
// idle connections and connections in use.
|
|
ActiveCount int
|
|
// IdleCount is the number of idle connections in the pool.
|
|
IdleCount int
|
|
}
|
|
|
|
// Stats returns pool's statistics.
|
|
func (p *Pool) Stats() PoolStats {
|
|
p.mu.Lock()
|
|
stats := PoolStats{
|
|
ActiveCount: p.active,
|
|
IdleCount: p.idle.count,
|
|
}
|
|
p.mu.Unlock()
|
|
|
|
return stats
|
|
}
|
|
|
|
// ActiveCount returns the number of connections in the pool. The count
|
|
// includes idle connections and connections in use.
|
|
func (p *Pool) ActiveCount() int {
|
|
p.mu.Lock()
|
|
active := p.active
|
|
p.mu.Unlock()
|
|
return active
|
|
}
|
|
|
|
// IdleCount returns the number of idle connections in the pool.
|
|
func (p *Pool) IdleCount() int {
|
|
p.mu.Lock()
|
|
idle := p.idle.count
|
|
p.mu.Unlock()
|
|
return idle
|
|
}
|
|
|
|
// Close releases the resources used by the pool.
|
|
func (p *Pool) Close() error {
|
|
p.mu.Lock()
|
|
if p.closed {
|
|
p.mu.Unlock()
|
|
return nil
|
|
}
|
|
p.closed = true
|
|
p.active -= p.idle.count
|
|
pc := p.idle.front
|
|
p.idle.count = 0
|
|
p.idle.front, p.idle.back = nil, nil
|
|
if p.ch != nil {
|
|
close(p.ch)
|
|
}
|
|
p.mu.Unlock()
|
|
for ; pc != nil; pc = pc.next {
|
|
pc.c.Close()
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (p *Pool) lazyInit() {
|
|
// Fast path.
|
|
if atomic.LoadUint32(&p.chInitialized) == 1 {
|
|
return
|
|
}
|
|
// Slow path.
|
|
p.mu.Lock()
|
|
if p.chInitialized == 0 {
|
|
p.ch = make(chan struct{}, p.MaxActive)
|
|
if p.closed {
|
|
close(p.ch)
|
|
} else {
|
|
for i := 0; i < p.MaxActive; i++ {
|
|
p.ch <- struct{}{}
|
|
}
|
|
}
|
|
atomic.StoreUint32(&p.chInitialized, 1)
|
|
}
|
|
p.mu.Unlock()
|
|
}
|
|
|
|
// get prunes stale connections and returns a connection from the idle list or
|
|
// creates a new connection.
|
|
func (p *Pool) get(ctx interface {
|
|
Done() <-chan struct{}
|
|
Err() error
|
|
}) (*poolConn, error) {
|
|
|
|
// Handle limit for p.Wait == true.
|
|
if p.Wait && p.MaxActive > 0 {
|
|
p.lazyInit()
|
|
if ctx == nil {
|
|
<-p.ch
|
|
} else {
|
|
select {
|
|
case <-p.ch:
|
|
case <-ctx.Done():
|
|
return nil, ctx.Err()
|
|
}
|
|
}
|
|
}
|
|
|
|
p.mu.Lock()
|
|
|
|
// Prune stale connections at the back of the idle list.
|
|
if p.IdleTimeout > 0 {
|
|
n := p.idle.count
|
|
for i := 0; i < n && p.idle.back != nil && p.idle.back.t.Add(p.IdleTimeout).Before(nowFunc()); i++ {
|
|
pc := p.idle.back
|
|
p.idle.popBack()
|
|
p.mu.Unlock()
|
|
pc.c.Close()
|
|
p.mu.Lock()
|
|
p.active--
|
|
}
|
|
}
|
|
|
|
// Get idle connection from the front of idle list.
|
|
for p.idle.front != nil {
|
|
pc := p.idle.front
|
|
p.idle.popFront()
|
|
p.mu.Unlock()
|
|
if (p.TestOnBorrow == nil || p.TestOnBorrow(pc.c, pc.t) == nil) &&
|
|
(p.MaxConnLifetime == 0 || nowFunc().Sub(pc.created) < p.MaxConnLifetime) {
|
|
return pc, nil
|
|
}
|
|
pc.c.Close()
|
|
p.mu.Lock()
|
|
p.active--
|
|
}
|
|
|
|
// Check for pool closed before dialing a new connection.
|
|
if p.closed {
|
|
p.mu.Unlock()
|
|
return nil, errors.New("redigo: get on closed pool")
|
|
}
|
|
|
|
// Handle limit for p.Wait == false.
|
|
if !p.Wait && p.MaxActive > 0 && p.active >= p.MaxActive {
|
|
p.mu.Unlock()
|
|
return nil, ErrPoolExhausted
|
|
}
|
|
|
|
p.active++
|
|
p.mu.Unlock()
|
|
c, err := p.Dial()
|
|
if err != nil {
|
|
c = nil
|
|
p.mu.Lock()
|
|
p.active--
|
|
if p.ch != nil && !p.closed {
|
|
p.ch <- struct{}{}
|
|
}
|
|
p.mu.Unlock()
|
|
}
|
|
return &poolConn{c: c, created: nowFunc()}, err
|
|
}
|
|
|
|
func (p *Pool) put(pc *poolConn, forceClose bool) error {
|
|
p.mu.Lock()
|
|
if !p.closed && !forceClose {
|
|
pc.t = nowFunc()
|
|
p.idle.pushFront(pc)
|
|
if p.idle.count > p.MaxIdle {
|
|
pc = p.idle.back
|
|
p.idle.popBack()
|
|
} else {
|
|
pc = nil
|
|
}
|
|
}
|
|
|
|
if pc != nil {
|
|
p.mu.Unlock()
|
|
pc.c.Close()
|
|
p.mu.Lock()
|
|
p.active--
|
|
}
|
|
|
|
if p.ch != nil && !p.closed {
|
|
p.ch <- struct{}{}
|
|
}
|
|
p.mu.Unlock()
|
|
return nil
|
|
}
|
|
|
|
type activeConn struct {
|
|
p *Pool
|
|
pc *poolConn
|
|
state int
|
|
}
|
|
|
|
var (
|
|
sentinel []byte
|
|
sentinelOnce sync.Once
|
|
)
|
|
|
|
func initSentinel() {
|
|
p := make([]byte, 64)
|
|
if _, err := rand.Read(p); err == nil {
|
|
sentinel = p
|
|
} else {
|
|
h := sha1.New()
|
|
io.WriteString(h, "Oops, rand failed. Use time instead.")
|
|
io.WriteString(h, strconv.FormatInt(time.Now().UnixNano(), 10))
|
|
sentinel = h.Sum(nil)
|
|
}
|
|
}
|
|
|
|
func (ac *activeConn) Close() error {
|
|
pc := ac.pc
|
|
if pc == nil {
|
|
return nil
|
|
}
|
|
ac.pc = nil
|
|
|
|
if ac.state&internal.MultiState != 0 {
|
|
pc.c.Send("DISCARD")
|
|
ac.state &^= (internal.MultiState | internal.WatchState)
|
|
} else if ac.state&internal.WatchState != 0 {
|
|
pc.c.Send("UNWATCH")
|
|
ac.state &^= internal.WatchState
|
|
}
|
|
if ac.state&internal.SubscribeState != 0 {
|
|
pc.c.Send("UNSUBSCRIBE")
|
|
pc.c.Send("PUNSUBSCRIBE")
|
|
// To detect the end of the message stream, ask the server to echo
|
|
// a sentinel value and read until we see that value.
|
|
sentinelOnce.Do(initSentinel)
|
|
pc.c.Send("ECHO", sentinel)
|
|
pc.c.Flush()
|
|
for {
|
|
p, err := pc.c.Receive()
|
|
if err != nil {
|
|
break
|
|
}
|
|
if p, ok := p.([]byte); ok && bytes.Equal(p, sentinel) {
|
|
ac.state &^= internal.SubscribeState
|
|
break
|
|
}
|
|
}
|
|
}
|
|
pc.c.Do("")
|
|
ac.p.put(pc, ac.state != 0 || pc.c.Err() != nil)
|
|
return nil
|
|
}
|
|
|
|
func (ac *activeConn) Err() error {
|
|
pc := ac.pc
|
|
if pc == nil {
|
|
return errConnClosed
|
|
}
|
|
return pc.c.Err()
|
|
}
|
|
|
|
func (ac *activeConn) Do(commandName string, args ...interface{}) (reply interface{}, err error) {
|
|
pc := ac.pc
|
|
if pc == nil {
|
|
return nil, errConnClosed
|
|
}
|
|
ci := internal.LookupCommandInfo(commandName)
|
|
ac.state = (ac.state | ci.Set) &^ ci.Clear
|
|
return pc.c.Do(commandName, args...)
|
|
}
|
|
|
|
func (ac *activeConn) DoWithTimeout(timeout time.Duration, commandName string, args ...interface{}) (reply interface{}, err error) {
|
|
pc := ac.pc
|
|
if pc == nil {
|
|
return nil, errConnClosed
|
|
}
|
|
cwt, ok := pc.c.(ConnWithTimeout)
|
|
if !ok {
|
|
return nil, errTimeoutNotSupported
|
|
}
|
|
ci := internal.LookupCommandInfo(commandName)
|
|
ac.state = (ac.state | ci.Set) &^ ci.Clear
|
|
return cwt.DoWithTimeout(timeout, commandName, args...)
|
|
}
|
|
|
|
func (ac *activeConn) Send(commandName string, args ...interface{}) error {
|
|
pc := ac.pc
|
|
if pc == nil {
|
|
return errConnClosed
|
|
}
|
|
ci := internal.LookupCommandInfo(commandName)
|
|
ac.state = (ac.state | ci.Set) &^ ci.Clear
|
|
return pc.c.Send(commandName, args...)
|
|
}
|
|
|
|
func (ac *activeConn) Flush() error {
|
|
pc := ac.pc
|
|
if pc == nil {
|
|
return errConnClosed
|
|
}
|
|
return pc.c.Flush()
|
|
}
|
|
|
|
func (ac *activeConn) Receive() (reply interface{}, err error) {
|
|
pc := ac.pc
|
|
if pc == nil {
|
|
return nil, errConnClosed
|
|
}
|
|
return pc.c.Receive()
|
|
}
|
|
|
|
func (ac *activeConn) ReceiveWithTimeout(timeout time.Duration) (reply interface{}, err error) {
|
|
pc := ac.pc
|
|
if pc == nil {
|
|
return nil, errConnClosed
|
|
}
|
|
cwt, ok := pc.c.(ConnWithTimeout)
|
|
if !ok {
|
|
return nil, errTimeoutNotSupported
|
|
}
|
|
return cwt.ReceiveWithTimeout(timeout)
|
|
}
|
|
|
|
type errorConn struct{ err error }
|
|
|
|
func (ec errorConn) Do(string, ...interface{}) (interface{}, error) { return nil, ec.err }
|
|
func (ec errorConn) DoWithTimeout(time.Duration, string, ...interface{}) (interface{}, error) {
|
|
return nil, ec.err
|
|
}
|
|
func (ec errorConn) Send(string, ...interface{}) error { return ec.err }
|
|
func (ec errorConn) Err() error { return ec.err }
|
|
func (ec errorConn) Close() error { return nil }
|
|
func (ec errorConn) Flush() error { return ec.err }
|
|
func (ec errorConn) Receive() (interface{}, error) { return nil, ec.err }
|
|
func (ec errorConn) ReceiveWithTimeout(time.Duration) (interface{}, error) { return nil, ec.err }
|
|
|
|
type idleList struct {
|
|
count int
|
|
front, back *poolConn
|
|
}
|
|
|
|
type poolConn struct {
|
|
c Conn
|
|
t time.Time
|
|
created time.Time
|
|
next, prev *poolConn
|
|
}
|
|
|
|
func (l *idleList) pushFront(pc *poolConn) {
|
|
pc.next = l.front
|
|
pc.prev = nil
|
|
if l.count == 0 {
|
|
l.back = pc
|
|
} else {
|
|
l.front.prev = pc
|
|
}
|
|
l.front = pc
|
|
l.count++
|
|
return
|
|
}
|
|
|
|
func (l *idleList) popFront() {
|
|
pc := l.front
|
|
l.count--
|
|
if l.count == 0 {
|
|
l.front, l.back = nil, nil
|
|
} else {
|
|
pc.next.prev = nil
|
|
l.front = pc.next
|
|
}
|
|
pc.next, pc.prev = nil, nil
|
|
}
|
|
|
|
func (l *idleList) popBack() {
|
|
pc := l.back
|
|
l.count--
|
|
if l.count == 0 {
|
|
l.front, l.back = nil, nil
|
|
} else {
|
|
pc.prev.next = nil
|
|
l.back = pc.prev
|
|
}
|
|
pc.next, pc.prev = nil, nil
|
|
}
|