forked from golang/hotime
278 lines
6.5 KiB
Go
278 lines
6.5 KiB
Go
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package cache
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import (
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. "code.hoteas.com/golang/hotime/common"
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"errors"
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)
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// HoTimeCache 可配置memory,db,redis,默认启用memory,默认优先级为memory>redis>db,memory与数据库缓存设置项一致,
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//缓存数据填充会自动反方向反哺,加入memory缓存过期将自动从redis更新,但memory永远不会更新redis,如果是集群建议不要开启memory,配置即启用
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type HoTimeCache struct {
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*Error
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dbCache *CacheDb
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redisCache *CacheRedis
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memoryCache *CacheMemory
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Config Map
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}
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func (that *HoTimeCache) Session(key string, data ...interface{}) *Obj {
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var reData *Obj
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if len(data) == 0 {
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//内存缓存有
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if that.memoryCache != nil && that.memoryCache.SessionSet {
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reData = that.memoryCache.Cache(key, data...)
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if reData.Data != nil {
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return reData
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}
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}
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//redis缓存有
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if that.redisCache != nil && that.redisCache.SessionSet {
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reData = that.redisCache.Cache(key, data...)
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if reData.Data != nil {
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if that.memoryCache != nil && that.memoryCache.SessionSet {
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that.memoryCache.Cache(key, reData.Data)
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}
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return reData
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}
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}
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//db缓存有
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if that.dbCache != nil && that.dbCache.SessionSet {
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reData = that.dbCache.Cache(key, data...)
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if reData.Data != nil {
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if that.memoryCache != nil && that.memoryCache.SessionSet {
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that.memoryCache.Cache(key, reData.Data)
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}
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if that.redisCache != nil && that.redisCache.SessionSet {
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that.redisCache.Cache(key, reData.Data)
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}
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return reData
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}
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}
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return reData
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}
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//设置缓存
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//设置内存缓存
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if that.memoryCache != nil && that.memoryCache.SessionSet {
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reData = that.memoryCache.Cache(key, data...)
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}
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//redis缓存有
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if that.redisCache != nil && that.redisCache.SessionSet {
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reData = that.redisCache.Cache(key, data...)
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}
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//redis缓存有
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if that.dbCache != nil && that.dbCache.SessionSet {
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reData = that.dbCache.Cache(key, data...)
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}
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return reData
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}
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func (that *HoTimeCache) Db(key string, data ...interface{}) *Obj {
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var reData *Obj
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if len(data) == 0 {
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//内存缓存有
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if that.memoryCache != nil && that.memoryCache.DbSet {
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reData = that.memoryCache.Cache(key, data...)
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if reData.Data != nil {
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return reData
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}
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}
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//redis缓存有
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if that.redisCache != nil && that.redisCache.DbSet {
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reData = that.redisCache.Cache(key, data...)
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if reData.Data != nil {
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if that.memoryCache != nil && that.memoryCache.DbSet {
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that.memoryCache.Cache(key, reData.Data)
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}
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return reData
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}
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}
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//redis缓存有
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if that.dbCache != nil && that.dbCache.DbSet {
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reData = that.dbCache.Cache(key, data...)
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if reData.Data != nil {
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if that.memoryCache != nil && that.memoryCache.DbSet {
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that.memoryCache.Cache(key, reData.Data)
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}
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if that.redisCache != nil && that.redisCache.DbSet {
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that.redisCache.Cache(key, reData.Data)
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}
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return reData
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}
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}
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return reData
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}
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//设置缓存
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//设置内存缓存
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if that.memoryCache != nil && that.memoryCache.DbSet {
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reData = that.memoryCache.Cache(key, data...)
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}
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//redis缓存有
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if that.redisCache != nil && that.redisCache.DbSet {
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reData = that.redisCache.Cache(key, data...)
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}
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//redis缓存有
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if that.dbCache != nil && that.dbCache.DbSet {
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reData = that.dbCache.Cache(key, data...)
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}
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return reData
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}
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func (that *HoTimeCache) Cache(key string, data ...interface{}) *Obj {
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var reData *Obj
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if len(data) == 0 {
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//内存缓存有
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if that.memoryCache != nil {
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reData = that.memoryCache.Cache(key, data...)
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if reData != nil {
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return reData
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}
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}
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//redis缓存有
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if that.redisCache != nil {
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reData = that.redisCache.Cache(key, data...)
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if reData.Data != nil {
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if that.memoryCache != nil {
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that.memoryCache.Cache(key, reData.Data)
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}
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return reData
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}
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}
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//redis缓存有
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if that.dbCache != nil {
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reData = that.dbCache.Cache(key, data...)
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if reData.Data != nil {
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if that.memoryCache != nil {
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that.memoryCache.Cache(key, reData.Data)
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}
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if that.redisCache != nil {
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that.redisCache.Cache(key, reData.Data)
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}
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return reData
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}
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}
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return reData
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}
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//设置缓存
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//设置内存缓存
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if that.memoryCache != nil {
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reData = that.memoryCache.Cache(key, data...)
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}
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//redis缓存有
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if that.redisCache != nil {
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reData = that.redisCache.Cache(key, data...)
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}
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//redis缓存有
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if that.dbCache != nil {
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reData = that.dbCache.Cache(key, data...)
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}
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return reData
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}
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func (that *HoTimeCache) Init(config Map, hotimeDb HoTimeDBInterface, err ...*Error) {
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//防止空数据问题
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if config == nil {
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config = Map{}
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}
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if err[0] != nil {
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that.Error = err[0]
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}
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that.Config = config
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//memory配置初始化
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memory := that.Config.GetMap("memory")
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if memory == nil {
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memory = Map{
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"db": true,
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"session": true,
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"sort": 0,
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"timeout": 60 * 60 * 2,
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}
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}
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if memory.Get("db") == nil {
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memory["db"] = true
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}
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if memory.Get("session") == nil {
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memory["session"] = true
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}
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if memory.Get("timeout") == nil {
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memory["timeout"] = 60 * 60 * 2
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}
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that.Config["memory"] = memory
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that.memoryCache = &CacheMemory{TimeOut: memory.GetCeilInt64("timeout"),
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DbSet: memory.GetBool("db"), SessionSet: memory.GetBool("session")}
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if err[0] != nil {
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that.memoryCache.SetError(err[0])
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}
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//db配置初始化
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redis := that.Config.GetMap("redis")
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if redis != nil {
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if redis.GetString("host") == "" || redis.GetString("port") == "" {
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if err[0] != nil {
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err[0].SetError(errors.New("请检查redis配置host和port配置"))
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}
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return
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}
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if redis.Get("db") == nil {
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redis["db"] = true
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}
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if redis.Get("session") == nil {
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redis["session"] = true
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}
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if redis.Get("timeout") == nil {
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redis["timeout"] = 60 * 60 * 24 * 15
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}
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that.Config["redis"] = redis
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that.redisCache = &CacheRedis{TimeOut: redis.GetCeilInt64("timeout"),
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DbSet: redis.GetBool("db"), SessionSet: redis.GetBool("session"), Host: redis.GetString("host"),
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Pwd: redis.GetString("password"), Port: redis.GetCeilInt64("port")}
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if err[0] != nil {
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that.redisCache.SetError(err[0])
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}
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}
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//db配置初始化
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db := that.Config.GetMap("db")
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if db != nil {
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if db.Get("db") == nil {
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db["db"] = false
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}
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if db.Get("session") == nil {
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db["session"] = true
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}
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if db.Get("timeout") == nil {
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db["timeout"] = 60 * 60 * 24 * 30
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}
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that.Config["db"] = db
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that.dbCache = &CacheDb{TimeOut: db.GetCeilInt64("timeout"),
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DbSet: db.GetBool("db"), SessionSet: db.GetBool("session"),
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Db: hotimeDb}
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if err[0] != nil {
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that.dbCache.SetError(err[0])
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}
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}
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}
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