iedc-go/vendor/github.com/robertkrimen/otto/builtin_function.go

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2023-03-02 19:12:15 +00:00
package otto
import (
"fmt"
"strings"
"unicode"
"github.com/robertkrimen/otto/parser"
)
// Function
func builtinFunction(call FunctionCall) Value {
return toValue_object(builtinNewFunctionNative(call.runtime, call.ArgumentList))
}
func builtinNewFunction(self *_object, argumentList []Value) Value {
return toValue_object(builtinNewFunctionNative(self.runtime, argumentList))
}
func argumentList2parameterList(argumentList []Value) []string {
parameterList := make([]string, 0, len(argumentList))
for _, value := range argumentList {
tmp := strings.FieldsFunc(value.string(), func(chr rune) bool {
return chr == ',' || unicode.IsSpace(chr)
})
parameterList = append(parameterList, tmp...)
}
return parameterList
}
func builtinNewFunctionNative(runtime *_runtime, argumentList []Value) *_object {
var parameterList, body string
count := len(argumentList)
if count > 0 {
tmp := make([]string, 0, count-1)
for _, value := range argumentList[0 : count-1] {
tmp = append(tmp, value.string())
}
parameterList = strings.Join(tmp, ",")
body = argumentList[count-1].string()
}
// FIXME
function, err := parser.ParseFunction(parameterList, body)
runtime.parseThrow(err) // Will panic/throw appropriately
cmpl := _compiler{}
cmpl_function := cmpl.parseExpression(function)
return runtime.newNodeFunction(cmpl_function.(*_nodeFunctionLiteral), runtime.globalStash)
}
func builtinFunction_toString(call FunctionCall) Value {
object := call.thisClassObject(classFunction) // Should throw a TypeError unless Function
switch fn := object.value.(type) {
case _nativeFunctionObject:
return toValue_string(fmt.Sprintf("function %s() { [native code] }", fn.name))
case _nodeFunctionObject:
return toValue_string(fn.node.source)
case _bindFunctionObject:
return toValue_string("function () { [native code] }")
}
panic(call.runtime.panicTypeError("Function.toString()"))
}
func builtinFunction_apply(call FunctionCall) Value {
if !call.This.isCallable() {
panic(call.runtime.panicTypeError())
}
this := call.Argument(0)
if this.IsUndefined() {
// FIXME Not ECMA5
this = toValue_object(call.runtime.globalObject)
}
argumentList := call.Argument(1)
switch argumentList.kind {
case valueUndefined, valueNull:
return call.thisObject().call(this, nil, false, nativeFrame)
case valueObject:
default:
panic(call.runtime.panicTypeError())
}
arrayObject := argumentList._object()
thisObject := call.thisObject()
length := int64(toUint32(arrayObject.get(propertyLength)))
valueArray := make([]Value, length)
for index := int64(0); index < length; index++ {
valueArray[index] = arrayObject.get(arrayIndexToString(index))
}
return thisObject.call(this, valueArray, false, nativeFrame)
}
func builtinFunction_call(call FunctionCall) Value {
if !call.This.isCallable() {
panic(call.runtime.panicTypeError())
}
thisObject := call.thisObject()
this := call.Argument(0)
if this.IsUndefined() {
// FIXME Not ECMA5
this = toValue_object(call.runtime.globalObject)
}
if len(call.ArgumentList) >= 1 {
return thisObject.call(this, call.ArgumentList[1:], false, nativeFrame)
}
return thisObject.call(this, nil, false, nativeFrame)
}
func builtinFunction_bind(call FunctionCall) Value {
target := call.This
if !target.isCallable() {
panic(call.runtime.panicTypeError())
}
targetObject := target._object()
this := call.Argument(0)
argumentList := call.slice(1)
if this.IsUndefined() {
// FIXME Do this elsewhere?
this = toValue_object(call.runtime.globalObject)
}
return toValue_object(call.runtime.newBoundFunction(targetObject, this, argumentList))
}