forked from golang/hotime
127 lines
3.6 KiB
Go
127 lines
3.6 KiB
Go
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package otto
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import (
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"fmt"
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"strings"
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"unicode"
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"github.com/robertkrimen/otto/parser"
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)
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// Function
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func builtinFunction(call FunctionCall) Value {
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return toValue_object(builtinNewFunctionNative(call.runtime, call.ArgumentList))
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}
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func builtinNewFunction(self *_object, argumentList []Value) Value {
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return toValue_object(builtinNewFunctionNative(self.runtime, argumentList))
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}
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func argumentList2parameterList(argumentList []Value) []string {
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parameterList := make([]string, 0, len(argumentList))
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for _, value := range argumentList {
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tmp := strings.FieldsFunc(value.string(), func(chr rune) bool {
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return chr == ',' || unicode.IsSpace(chr)
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})
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parameterList = append(parameterList, tmp...)
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}
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return parameterList
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}
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func builtinNewFunctionNative(runtime *_runtime, argumentList []Value) *_object {
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var parameterList, body string
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count := len(argumentList)
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if count > 0 {
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tmp := make([]string, 0, count-1)
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for _, value := range argumentList[0 : count-1] {
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tmp = append(tmp, value.string())
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}
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parameterList = strings.Join(tmp, ",")
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body = argumentList[count-1].string()
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}
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// FIXME
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function, err := parser.ParseFunction(parameterList, body)
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runtime.parseThrow(err) // Will panic/throw appropriately
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cmpl := _compiler{}
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cmpl_function := cmpl.parseExpression(function)
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return runtime.newNodeFunction(cmpl_function.(*_nodeFunctionLiteral), runtime.globalStash)
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}
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func builtinFunction_toString(call FunctionCall) Value {
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object := call.thisClassObject(classFunction) // Should throw a TypeError unless Function
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switch fn := object.value.(type) {
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case _nativeFunctionObject:
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return toValue_string(fmt.Sprintf("function %s() { [native code] }", fn.name))
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case _nodeFunctionObject:
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return toValue_string(fn.node.source)
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case _bindFunctionObject:
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return toValue_string("function () { [native code] }")
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}
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panic(call.runtime.panicTypeError("Function.toString()"))
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}
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func builtinFunction_apply(call FunctionCall) Value {
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if !call.This.isCallable() {
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panic(call.runtime.panicTypeError())
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}
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this := call.Argument(0)
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if this.IsUndefined() {
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// FIXME Not ECMA5
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this = toValue_object(call.runtime.globalObject)
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}
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argumentList := call.Argument(1)
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switch argumentList.kind {
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case valueUndefined, valueNull:
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return call.thisObject().call(this, nil, false, nativeFrame)
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case valueObject:
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default:
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panic(call.runtime.panicTypeError())
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}
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arrayObject := argumentList._object()
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thisObject := call.thisObject()
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length := int64(toUint32(arrayObject.get(propertyLength)))
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valueArray := make([]Value, length)
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for index := int64(0); index < length; index++ {
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valueArray[index] = arrayObject.get(arrayIndexToString(index))
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}
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return thisObject.call(this, valueArray, false, nativeFrame)
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}
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func builtinFunction_call(call FunctionCall) Value {
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if !call.This.isCallable() {
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panic(call.runtime.panicTypeError())
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}
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thisObject := call.thisObject()
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this := call.Argument(0)
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if this.IsUndefined() {
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// FIXME Not ECMA5
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this = toValue_object(call.runtime.globalObject)
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}
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if len(call.ArgumentList) >= 1 {
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return thisObject.call(this, call.ArgumentList[1:], false, nativeFrame)
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}
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return thisObject.call(this, nil, false, nativeFrame)
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}
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func builtinFunction_bind(call FunctionCall) Value {
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target := call.This
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if !target.isCallable() {
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panic(call.runtime.panicTypeError())
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}
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targetObject := target._object()
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this := call.Argument(0)
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argumentList := call.slice(1)
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if this.IsUndefined() {
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// FIXME Do this elsewhere?
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this = toValue_object(call.runtime.globalObject)
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}
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return toValue_object(call.runtime.newBoundFunction(targetObject, this, argumentList))
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}
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