forked from golang/hotime
297 lines
6.2 KiB
Go
297 lines
6.2 KiB
Go
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package otto
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import (
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"fmt"
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)
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// ======
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// _stash
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// ======
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type _stash interface {
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hasBinding(string) bool //
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createBinding(string, bool, Value) // CreateMutableBinding
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setBinding(string, Value, bool) // SetMutableBinding
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getBinding(string, bool) Value // GetBindingValue
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deleteBinding(string) bool //
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setValue(string, Value, bool) // createBinding + setBinding
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outer() _stash
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runtime() *_runtime
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newReference(string, bool, _at) _reference
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clone(clone *_clone) _stash
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}
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// ==========
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// _objectStash
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// ==========
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type _objectStash struct {
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_runtime *_runtime
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_outer _stash
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object *_object
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}
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func (self *_objectStash) runtime() *_runtime {
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return self._runtime
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}
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func (runtime *_runtime) newObjectStash(object *_object, outer _stash) *_objectStash {
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if object == nil {
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object = runtime.newBaseObject()
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object.class = "environment"
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}
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return &_objectStash{
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_runtime: runtime,
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_outer: outer,
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object: object,
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}
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}
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func (in *_objectStash) clone(clone *_clone) _stash {
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out, exists := clone.objectStash(in)
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if exists {
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return out
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}
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*out = _objectStash{
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clone.runtime,
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clone.stash(in._outer),
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clone.object(in.object),
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}
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return out
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}
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func (self *_objectStash) hasBinding(name string) bool {
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return self.object.hasProperty(name)
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}
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func (self *_objectStash) createBinding(name string, deletable bool, value Value) {
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if self.object.hasProperty(name) {
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panic(hereBeDragons())
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}
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mode := _propertyMode(0111)
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if !deletable {
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mode = _propertyMode(0110)
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}
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// TODO False?
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self.object.defineProperty(name, value, mode, false)
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}
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func (self *_objectStash) setBinding(name string, value Value, strict bool) {
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self.object.put(name, value, strict)
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}
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func (self *_objectStash) setValue(name string, value Value, throw bool) {
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if !self.hasBinding(name) {
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self.createBinding(name, true, value) // Configurable by default
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} else {
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self.setBinding(name, value, throw)
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}
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}
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func (self *_objectStash) getBinding(name string, throw bool) Value {
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if self.object.hasProperty(name) {
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return self.object.get(name)
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}
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if throw { // strict?
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panic(self._runtime.panicReferenceError("Not Defined", name))
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}
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return Value{}
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}
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func (self *_objectStash) deleteBinding(name string) bool {
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return self.object.delete(name, false)
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}
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func (self *_objectStash) outer() _stash {
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return self._outer
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}
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func (self *_objectStash) newReference(name string, strict bool, at _at) _reference {
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return newPropertyReference(self._runtime, self.object, name, strict, at)
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}
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// =========
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// _dclStash
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// =========
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type _dclStash struct {
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_runtime *_runtime
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_outer _stash
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property map[string]_dclProperty
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}
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type _dclProperty struct {
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value Value
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mutable bool
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deletable bool
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readable bool
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}
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func (runtime *_runtime) newDeclarationStash(outer _stash) *_dclStash {
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return &_dclStash{
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_runtime: runtime,
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_outer: outer,
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property: map[string]_dclProperty{},
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}
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}
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func (in *_dclStash) clone(clone *_clone) _stash {
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out, exists := clone.dclStash(in)
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if exists {
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return out
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}
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property := make(map[string]_dclProperty, len(in.property))
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for index, value := range in.property {
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property[index] = clone.dclProperty(value)
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}
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*out = _dclStash{
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clone.runtime,
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clone.stash(in._outer),
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property,
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}
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return out
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}
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func (self *_dclStash) hasBinding(name string) bool {
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_, exists := self.property[name]
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return exists
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}
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func (self *_dclStash) runtime() *_runtime {
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return self._runtime
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}
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func (self *_dclStash) createBinding(name string, deletable bool, value Value) {
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_, exists := self.property[name]
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if exists {
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panic(fmt.Errorf("createBinding: %s: already exists", name))
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}
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self.property[name] = _dclProperty{
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value: value,
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mutable: true,
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deletable: deletable,
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readable: false,
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}
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}
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func (self *_dclStash) setBinding(name string, value Value, strict bool) {
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property, exists := self.property[name]
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if !exists {
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panic(fmt.Errorf("setBinding: %s: missing", name))
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}
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if property.mutable {
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property.value = value
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self.property[name] = property
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} else {
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self._runtime.typeErrorResult(strict)
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}
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}
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func (self *_dclStash) setValue(name string, value Value, throw bool) {
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if !self.hasBinding(name) {
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self.createBinding(name, false, value) // NOT deletable by default
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} else {
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self.setBinding(name, value, throw)
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}
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}
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// FIXME This is called a __lot__
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func (self *_dclStash) getBinding(name string, throw bool) Value {
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property, exists := self.property[name]
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if !exists {
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panic(fmt.Errorf("getBinding: %s: missing", name))
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}
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if !property.mutable && !property.readable {
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if throw { // strict?
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panic(self._runtime.panicTypeError())
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}
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return Value{}
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}
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return property.value
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}
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func (self *_dclStash) deleteBinding(name string) bool {
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property, exists := self.property[name]
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if !exists {
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return true
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}
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if !property.deletable {
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return false
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}
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delete(self.property, name)
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return true
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}
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func (self *_dclStash) outer() _stash {
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return self._outer
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}
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func (self *_dclStash) newReference(name string, strict bool, _ _at) _reference {
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return &_stashReference{
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name: name,
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base: self,
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}
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}
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// ========
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// _fnStash
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// ========
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type _fnStash struct {
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_dclStash
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arguments *_object
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indexOfArgumentName map[string]string
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}
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func (runtime *_runtime) newFunctionStash(outer _stash) *_fnStash {
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return &_fnStash{
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_dclStash: _dclStash{
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_runtime: runtime,
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_outer: outer,
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property: map[string]_dclProperty{},
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},
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}
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}
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func (in *_fnStash) clone(clone *_clone) _stash {
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out, exists := clone.fnStash(in)
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if exists {
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return out
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}
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dclStash := in._dclStash.clone(clone).(*_dclStash)
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index := make(map[string]string, len(in.indexOfArgumentName))
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for name, value := range in.indexOfArgumentName {
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index[name] = value
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}
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*out = _fnStash{
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_dclStash: *dclStash,
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arguments: clone.object(in.arguments),
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indexOfArgumentName: index,
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}
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return out
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}
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func getStashProperties(stash _stash) (keys []string) {
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switch vars := stash.(type) {
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case *_dclStash:
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for k := range vars.property {
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keys = append(keys, k)
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}
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case *_fnStash:
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for k := range vars.property {
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keys = append(keys, k)
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}
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case *_objectStash:
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for k := range vars.object.property {
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keys = append(keys, k)
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}
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default:
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panic("unknown stash type")
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}
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return
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}
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