forked from golang/hotime
161 lines
4.5 KiB
Go
161 lines
4.5 KiB
Go
package rand
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const intSize = 32 << ((^uint(0) >> 32) & 1)
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const (
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maxInt = 1<<(intSize-1) - 1
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maxInt32 = 1<<31 - 1
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maxInt64 = 1<<63 - 1
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)
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// Read generates len(p) random bytes and writes them into p. It always returns len(p) and a nil error.
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func Read(p []byte) (n int, err error) { return globalRand.Read(p) }
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// Float32 returns, as a float32, a random number in the half-open interval [0.0,1.0).
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func Float32() float32 { return globalRand.Float32() }
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// Float64 returns, as a float64, a random number in the half-open interval [0.0,1.0).
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func Float64() float64 { return globalRand.Float64() }
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// Int returns a non-negative random int.
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func Int() int { return globalRand.Int() }
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// Intn returns, as an int, a non-negative random number in the half-open interval [0,n). It panics if n <= 0.
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func Intn(n int) int { return globalRand.Intn(n) }
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// Int31 returns a non-negative random 31-bit integer as an int32.
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func Int31() int32 { return globalRand.Int31() }
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// Int31n returns, as an int32, a non-negative random number in the half-open interval [0,n). It panics if n <= 0.
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func Int31n(n int32) int32 { return globalRand.Int31n(n) }
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// Int63 returns a non-negative random 63-bit integer as an int64.
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func Int63() int64 { return globalRand.Int63() }
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// Int63n returns, as an int64, a non-negative random number in the half-open interval [0,n). It panics if n <= 0.
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func Int63n(n int64) int64 { return globalRand.Int63n(n) }
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// Uint returns a random uint.
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func Uint() uint { return globalRand.Uint() }
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// Uint32 returns a random 32-bit value as a uint32.
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func Uint32() uint32 { return globalRand.Uint32() }
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// Uint64 returns a random 64-bit value as a uint64.
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func Uint64() uint64 { return globalRand.Uint64() }
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var globalRand = NewRand()
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// NewRand returns a new Rand.
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func NewRand() *Rand {
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return &Rand{
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cryptoRand: newCryptoRand(),
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mathRand: newMathRand(),
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}
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}
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// Rand is similar to "math/rand.Rand", but it prefers "crypto/rand" to generate random bytes.
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//
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// unlike "math/rand.Rand", all methods of *Rand are safe for concurrent use by multiple goroutines.
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type Rand struct {
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cryptoRand cryptoRand
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mathRand *mathRand
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}
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// Read generates len(p) random bytes and writes them into p. It always returns len(p) and a nil error.
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func (r *Rand) Read(p []byte) (n int, err error) {
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if n, err = r.cryptoRand.Read(p); err == nil {
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return
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}
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n, err = r.mathRand.Read(p)
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return
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}
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// Float32 returns, as a float32, a random number in the half-open interval [0.0,1.0).
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func (r *Rand) Float32() float32 {
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if x, err := r.cryptoRand.Float32(); err == nil {
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return x
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}
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return r.mathRand.Float32()
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}
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// Float64 returns, as a float64, a random number in the half-open interval [0.0,1.0).
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func (r *Rand) Float64() float64 {
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if x, err := r.cryptoRand.Float64(); err == nil {
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return x
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}
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return r.mathRand.Float64()
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}
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// Int returns a non-negative random int.
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func (r *Rand) Int() int {
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if x, err := r.cryptoRand.Int(); err == nil {
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return x
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}
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return r.mathRand.Int()
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}
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// Intn returns, as an int, a non-negative random number in the half-open interval [0,n). It panics if n <= 0.
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func (r *Rand) Intn(n int) int {
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if x, err := r.cryptoRand.Intn(n); err == nil {
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return x
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}
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return r.mathRand.Intn(n)
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}
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// Int31 returns a non-negative random 31-bit integer as an int32.
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func (r *Rand) Int31() int32 {
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if x, err := r.cryptoRand.Int31(); err == nil {
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return x
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}
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return r.mathRand.Int31()
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}
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// Int31n returns, as an int32, a non-negative random number in the half-open interval [0,n). It panics if n <= 0.
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func (r *Rand) Int31n(n int32) int32 {
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if x, err := r.cryptoRand.Int31n(n); err == nil {
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return x
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}
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return r.mathRand.Int31n(n)
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}
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// Int63 returns a non-negative random 63-bit integer as an int64.
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func (r *Rand) Int63() int64 {
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if x, err := r.cryptoRand.Int63(); err == nil {
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return x
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}
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return r.mathRand.Int63()
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}
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// Int63n returns, as an int64, a non-negative random number in the half-open interval [0,n). It panics if n <= 0.
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func (r *Rand) Int63n(n int64) int64 {
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if x, err := r.cryptoRand.Int63n(n); err == nil {
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return x
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}
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return r.mathRand.Int63n(n)
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}
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// Uint returns a random uint.
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func (r *Rand) Uint() uint {
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if x, err := r.cryptoRand.Uint(); err == nil {
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return x
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}
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return r.mathRand.Uint()
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}
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// Uint32 returns a random 32-bit value as a uint32.
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func (r *Rand) Uint32() uint32 {
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if x, err := r.cryptoRand.Uint32(); err == nil {
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return x
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}
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return r.mathRand.Uint32()
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}
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// Uint64 returns a random 64-bit value as a uint64.
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func (r *Rand) Uint64() uint64 {
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if x, err := r.cryptoRand.Uint64(); err == nil {
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return x
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}
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return r.mathRand.Uint64()
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}
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