forked from golang/hotime
218 lines
3.9 KiB
Go
218 lines
3.9 KiB
Go
package ast
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import "fmt"
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// Visitor Enter method is invoked for each node encountered by Walk.
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// If the result visitor w is not nil, Walk visits each of the children
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// of node with the visitor v, followed by a call of the Exit method.
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type Visitor interface {
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Enter(n Node) (v Visitor)
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Exit(n Node)
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}
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// Walk traverses an AST in depth-first order: It starts by calling
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// v.Enter(node); node must not be nil. If the visitor v returned by
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// v.Enter(node) is not nil, Walk is invoked recursively with visitor
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// v for each of the non-nil children of node, followed by a call
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// of v.Exit(node).
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func Walk(v Visitor, n Node) {
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if n == nil {
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return
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}
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if v = v.Enter(n); v == nil {
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return
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}
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defer v.Exit(n)
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switch n := n.(type) {
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case *ArrayLiteral:
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if n != nil {
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for _, ex := range n.Value {
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Walk(v, ex)
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}
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}
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case *AssignExpression:
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if n != nil {
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Walk(v, n.Left)
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Walk(v, n.Right)
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}
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case *BadExpression:
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case *BinaryExpression:
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if n != nil {
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Walk(v, n.Left)
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Walk(v, n.Right)
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}
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case *BlockStatement:
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if n != nil {
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for _, s := range n.List {
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Walk(v, s)
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}
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}
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case *BooleanLiteral:
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case *BracketExpression:
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if n != nil {
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Walk(v, n.Left)
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Walk(v, n.Member)
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}
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case *BranchStatement:
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if n != nil {
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Walk(v, n.Label)
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}
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case *CallExpression:
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if n != nil {
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Walk(v, n.Callee)
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for _, a := range n.ArgumentList {
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Walk(v, a)
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}
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}
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case *CaseStatement:
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if n != nil {
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Walk(v, n.Test)
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for _, c := range n.Consequent {
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Walk(v, c)
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}
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}
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case *CatchStatement:
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if n != nil {
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Walk(v, n.Parameter)
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Walk(v, n.Body)
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}
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case *ConditionalExpression:
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if n != nil {
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Walk(v, n.Test)
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Walk(v, n.Consequent)
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Walk(v, n.Alternate)
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}
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case *DebuggerStatement:
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case *DoWhileStatement:
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if n != nil {
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Walk(v, n.Test)
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Walk(v, n.Body)
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}
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case *DotExpression:
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if n != nil {
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Walk(v, n.Left)
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}
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case *EmptyExpression:
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case *EmptyStatement:
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case *ExpressionStatement:
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if n != nil {
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Walk(v, n.Expression)
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}
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case *ForInStatement:
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if n != nil {
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Walk(v, n.Into)
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Walk(v, n.Source)
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Walk(v, n.Body)
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}
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case *ForStatement:
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if n != nil {
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Walk(v, n.Initializer)
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Walk(v, n.Update)
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Walk(v, n.Test)
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Walk(v, n.Body)
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}
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case *FunctionLiteral:
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if n != nil {
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Walk(v, n.Name)
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for _, p := range n.ParameterList.List {
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Walk(v, p)
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}
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Walk(v, n.Body)
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}
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case *FunctionStatement:
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if n != nil {
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Walk(v, n.Function)
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}
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case *Identifier:
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case *IfStatement:
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if n != nil {
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Walk(v, n.Test)
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Walk(v, n.Consequent)
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Walk(v, n.Alternate)
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}
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case *LabelledStatement:
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if n != nil {
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Walk(v, n.Statement)
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}
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case *NewExpression:
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if n != nil {
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Walk(v, n.Callee)
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for _, a := range n.ArgumentList {
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Walk(v, a)
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}
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}
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case *NullLiteral:
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case *NumberLiteral:
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case *ObjectLiteral:
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if n != nil {
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for _, p := range n.Value {
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Walk(v, p.Value)
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}
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}
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case *Program:
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if n != nil {
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for _, b := range n.Body {
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Walk(v, b)
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}
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}
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case *RegExpLiteral:
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case *ReturnStatement:
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if n != nil {
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Walk(v, n.Argument)
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}
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case *SequenceExpression:
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if n != nil {
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for _, e := range n.Sequence {
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Walk(v, e)
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}
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}
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case *StringLiteral:
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case *SwitchStatement:
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if n != nil {
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Walk(v, n.Discriminant)
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for _, c := range n.Body {
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Walk(v, c)
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}
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}
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case *ThisExpression:
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case *ThrowStatement:
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if n != nil {
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Walk(v, n.Argument)
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}
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case *TryStatement:
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if n != nil {
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Walk(v, n.Body)
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Walk(v, n.Catch)
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Walk(v, n.Finally)
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}
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case *UnaryExpression:
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if n != nil {
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Walk(v, n.Operand)
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}
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case *VariableExpression:
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if n != nil {
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Walk(v, n.Initializer)
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}
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case *VariableStatement:
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if n != nil {
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for _, e := range n.List {
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Walk(v, e)
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}
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}
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case *WhileStatement:
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if n != nil {
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Walk(v, n.Test)
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Walk(v, n.Body)
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}
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case *WithStatement:
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if n != nil {
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Walk(v, n.Object)
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Walk(v, n.Body)
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}
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default:
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panic(fmt.Sprintf("Walk: unexpected node type %T", n))
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}
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}
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